
the wreck.site
One place for everything I care about — gaming, building games, teaching, rolling dice, and figuring out this whole human experience. Welcome to the chaos.
About
I'm a teacher, hobbyist game developer, and tabletop enthusiast based in Mongolia. By day, I design interactive curricula, teach coding, and help student teams build their very first game prototypes. By night, I experiment with custom tools in Godot, design rules for custom tabletop simulator setups, and build gaming hubs.
My projects are fueled by a passion for gamifying systems and creating high-quality, cyberpunk-inspired aesthetics. When I'm not writing lines of code, I'm rolling 20-sided dice, diving deep into world lore, or tending to a sourdough starter.
Quick Stack
- ▸ Game Engines: Godot, Unity
- ▸ Web Stack: Next.js, TypeScript, PostgreSQL
- ▸ Tabletop: Gloomhaven, Root, D&D 5e
- ▸ Location: Ulaanbaatar, Mongolia
Collab
Interested in collaborating? Whether it's setting up educational coding workshops, brainstorming game jam prototypes, expanding homebrew tabletop modules, or just sharing lobby matches—reach out!